SRD 5.2 Encyclopedia
Spells
183 spells
Each spell page shows the rules text the game uses, the classes that can learn it and what changes when you cast it with a higher-level slot. Search the list by name or filter it by class or school of magic.
Cantrips 27
- Acid Splash Evocation, Action
- Chill Touch Necromancy, Action
- Dancing Lights Illusion, Action, Concentration
- Druidcraft Transmutation, Action
- Eldritch Blast Evocation, Action
- Elementalism Transmutation, Action
- Fire Bolt Evocation, Action
- Guidance Divination, Action, Concentration
- Light Evocation, Action
- Mage Hand Conjuration, Action
- Mending Transmutation, 1 minute
- Message Transmutation, Action
- Minor Illusion Illusion, Action
- Poison Spray Necromancy, Action
- Prestidigitation Transmutation, Action
- Produce Flame Conjuration, Bonus Action
- Ray of Frost Evocation, Action
- Resistance Abjuration, Action, Concentration
- Sacred Flame Evocation, Action
- Shillelagh Transmutation, Bonus Action
- Shocking Grasp Evocation, Action
- Sorcerous Burst Evocation, Action
- Spare the Dying Necromancy, Action
- Starry Wisp Evocation, Action
- Thaumaturgy Transmutation, Action
- True Strike Divination, Action
- Vicious Mockery Enchantment, Action
Level 1 spells 57
- Alarm Abjuration, 1 minute, Ritual
- Animal Friendship Enchantment, Action
- Bane Enchantment, Action, Concentration
- Bless Enchantment, Action, Concentration
- Burning Hands Evocation, Action
- Charm Person Enchantment, Action
- Chromatic Orb Evocation, Action
- Color Spray Illusion, Action
- Command Enchantment, Action
- Comprehend Languages Divination, Action, Ritual
- Create or Destroy Water Transmutation, Action
- Cure Wounds Abjuration, Action
- Detect Evil and Good Divination, Action, Concentration
- Detect Magic Divination, Action, Concentration, Ritual
- Detect Poison and Disease Divination, Action, Concentration, Ritual
- Disguise Self Illusion, Action
- Dissonant Whispers Enchantment, Action
- Divine Favor Transmutation, Bonus Action
- Divine Smite Evocation, Bonus Action
- Ensnaring Strike Conjuration, Bonus Action, Concentration
- Entangle Conjuration, Action, Concentration
- Expeditious Retreat Transmutation, Bonus Action, Concentration
- Faerie Fire Evocation, Action, Concentration
- False Life Necromancy, Action
- Feather Fall Transmutation, Reaction
- Find Familiar Conjuration, 1 hour, Ritual
- Floating Disk Conjuration, Action, Ritual
- Fog Cloud Conjuration, Action, Concentration
- Goodberry Conjuration, Action
- Grease Conjuration, Action
- Guiding Bolt Evocation, Action
- Healing Word Abjuration, Bonus Action
- Hellish Rebuke Evocation, Reaction
- Heroism Enchantment, Action, Concentration
- Hex Enchantment, Bonus Action, Concentration
- Hideous Laughter Enchantment, Action, Concentration
- Hunter's Mark Divination, Bonus Action, Concentration
- Ice Knife Conjuration, Action
- Identify Divination, 1 minute, Ritual
- Illusory Script Illusion, 1 minute, Ritual
- Inflict Wounds Necromancy, Action
- Jump Transmutation, Bonus Action
- Longstrider Transmutation, Action
- Mage Armor Abjuration, Action
- Magic Missile Evocation, Action
- Protection from Evil and Good Abjuration, Action
- Purify Food and Drink Transmutation, Action, Ritual
- Ray of Sickness Necromancy, Action
- Sanctuary Abjuration, Bonus Action
- Searing Smite Evocation, Bonus Action
- Shield Abjuration, Reaction
- Shield of Faith Abjuration, Bonus Action, Concentration
- Silent Image Illusion, Action, Concentration
- Sleep Enchantment, Action, Concentration
- Speak with Animals Divination, Action, Ritual
- Thunderwave Evocation, Action
- Unseen Servant Conjuration, Action, Ritual
Level 2 spells 57
- Acid Arrow Evocation, Action
- Aid Abjuration, Action
- Alter Self Transmutation, Action, Concentration
- Animal Messenger Enchantment, Action, Ritual
- Arcane Lock Abjuration, Action
- Arcanist's Magic Aura Illusion, Action
- Augury Divination, 1 minute, Ritual
- Barkskin Transmutation, Bonus Action
- Blindness/Deafness Transmutation, Action
- Blur Illusion, Action, Concentration
- Calm Emotions Enchantment, Action, Concentration
- Continual Flame Evocation, Action
- Darkness Evocation, Action, Concentration
- Darkvision Transmutation, Action
- Detect Thoughts Divination, Action, Concentration
- Dragon's Breath Transmutation, Bonus Action, Concentration
- Enhance Ability Transmutation, Action, Concentration
- Enlarge/Reduce Transmutation, Action, Concentration
- Enthrall Enchantment, Action, Concentration
- Find Steed Conjuration, Action
- Find Traps Divination, Action
- Flame Blade Evocation, Bonus Action, Concentration
- Flaming Sphere Conjuration, Action, Concentration
- Gentle Repose Necromancy, Action, Ritual
- Gust of Wind Evocation, Action, Concentration
- Heat Metal Transmutation, Action, Concentration
- Hold Person Enchantment, Action, Concentration
- Invisibility Illusion, Action, Concentration
- Knock Transmutation, Action
- Lesser Restoration Abjuration, Bonus Action
- Levitate Transmutation, Action, Concentration
- Locate Animals or Plants Divination, Action, Ritual
- Locate Object Divination, Action, Concentration
- Magic Mouth Illusion, 1 minute, Ritual
- Magic Weapon Transmutation, Bonus Action
- Mind Spike Divination, Action, Concentration
- Mirror Image Illusion, Action
- Misty Step Conjuration, Bonus Action
- Moonbeam Evocation, Action, Concentration
- Pass without Trace Abjuration, Action, Concentration
- Phantasmal Force Illusion, Action, Concentration
- Prayer of Healing Abjuration, 10 minutes
- Protection from Poison Abjuration, Action
- Ray of Enfeeblement Necromancy, Action, Concentration
- Rope Trick Transmutation, Action
- Scorching Ray Evocation, Action
- See Invisibility Divination, Action
- Shatter Evocation, Action
- Shining Smite Transmutation, Bonus Action, Concentration
- Silence Illusion, Action, Concentration, Ritual
- Spider Climb Transmutation, Action, Concentration
- Spike Growth Transmutation, Action, Concentration
- Spiritual Weapon Evocation, Bonus Action, Concentration
- Suggestion Enchantment, Action, Concentration
- Warding Bond Abjuration, Action
- Web Conjuration, Action, Concentration
- Zone of Truth Enchantment, Action
Level 3 spells 42
- Animate Dead Necromancy, 1 minute
- Beacon of Hope Abjuration, Action, Concentration
- Bestow Curse Necromancy, Action, Concentration
- Blink Transmutation, Action
- Call Lightning Conjuration, Action, Concentration
- Clairvoyance Divination, 10 minutes, Concentration
- Conjure Animals Conjuration, Action, Concentration
- Counterspell Abjuration, Reaction
- Create Food and Water Conjuration, Action
- Daylight Evocation, Action
- Dispel Magic Abjuration, Action
- Fear Illusion, Action, Concentration
- Fireball Evocation, Action
- Fly Transmutation, Action, Concentration
- Gaseous Form Transmutation, Action, Concentration
- Glyph of Warding Abjuration, 1 hour
- Haste Transmutation, Action, Concentration
- Hypnotic Pattern Illusion, Action, Concentration
- Lightning Bolt Evocation, Action
- Magic Circle Abjuration, 1 minute
- Major Image Illusion, Action, Concentration
- Mass Healing Word Abjuration, Bonus Action
- Meld into Stone Transmutation, Action, Ritual
- Nondetection Abjuration, Action
- Phantom Steed Illusion, 1 minute, Ritual
- Plant Growth Transmutation, Action (Overgrowth) or 8 hours (Enrichment)
- Protection from Energy Abjuration, Action, Concentration
- Remove Curse Abjuration, Action
- Revivify Necromancy, Action
- Sending Divination, Action
- Sleet Storm Conjuration, Action, Concentration
- Slow Transmutation, Action, Concentration
- Speak with Dead Necromancy, Action
- Speak with Plants Transmutation, Action
- Spirit Guardians Conjuration, Action, Concentration
- Stinking Cloud Conjuration, Action, Concentration
- Tiny Hut Evocation, 1 minute, Ritual
- Tongues Divination, Action
- Vampiric Touch Necromancy, Action, Concentration
- Water Breathing Transmutation, Action, Ritual
- Water Walk Transmutation, Action, Ritual
- Wind Wall Evocation, Action, Concentration
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This page includes material from the System Reference Document 5.2 by Wizards of the Coast LLC, licensed under Creative Commons Attribution 4.0. Adapted and formatted by Ejderha. Ejderha is not affiliated with Wizards of the Coast.