- Level
- Cantrip
- School
- Evocation
- Casting Time
- Action
- Range
- 60 ft
- Components
- V (Verbal), S (Somatic)
- Duration
- Instantaneous
- Damage Type
- Radiant
Effect
You launch a mote of light at one creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 Radiant damage, and until the end of your next turn, it emits Dim Light in a 10-foot radius and can't benefit from the Invisible condition.
Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
This spell runs in the game's combat engine with these exact rules: targets, range, saving throw and damage are resolved on the server.