- Level
- Level 3
- School
- Evocation
- Casting Time
- Action
- Range
- 150 ft
- Components
- V (Verbal), S (Somatic), M (Material) (a ball of bat guano and sulfur)
- Duration
- Instantaneous
- Damage Type
- Fire
Effect
A bright streak flashes from you to a point you choose within range and then blossoms with a low roar into a fiery explosion. Each creature in a 20-foot-radius Sphere centered on that point makes a Dexterity saving throw, taking 8d6 Fire damage on a failed save or half as much damage on a successful one.
Flammable objects in the area that aren't being worn or carried start burning.
Using a Higher-Level Spell Slot
The damage increases by 1d6 for each spell slot level above 3.
This spell runs in the game's combat engine with these exact rules: targets, range, saving throw and damage are resolved on the server.