Skip to content
Ejderha Beta

Spell

Chill Touch

Necromancy cantrip

Level
Cantrip
School
Necromancy
Casting Time
Action
Range
Touch
Components
V (Verbal), S (Somatic)
Duration
Instantaneous
Damage Type
Necrotic

Effect

Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.

Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).

This spell runs in the game's combat engine with these exact rules: targets, range, saving throw and damage are resolved on the server.

Try this spell in the game

Create a hero as a Sorcerer, Warlock or Wizard, pick this spell and try it in your first dungeon. Free, in your browser.

This page includes material from the System Reference Document 5.2 by Wizards of the Coast LLC, licensed under Creative Commons Attribution 4.0. Adapted and formatted by Ejderha. Ejderha is not affiliated with Wizards of the Coast.