- Level
- Cantrip
- School
- Evocation
- Casting Time
- Action
- Range
- 60 ft
- Components
- V (Verbal), S (Somatic)
- Duration
- Instantaneous
- Damage Type
- Cold
Effect
A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 Cold damage, and its Speed is reduced by 10 feet until the start of your next turn.
Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
This spell runs in the game's combat engine with these exact rules: targets, range, saving throw and damage are resolved on the server.