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Spell

Searing Smite

Level 1 Evocation spell

Level
Level 1
School
Evocation
Casting Time
Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
Range
Self
Components
Duration
1 minute
Damage Type
Fire
Classes
Paladin

Effect

As you hit the target, it takes an extra 1d6 Fire damage from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 Fire damage and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.

Using a Higher-Level Spell Slot

All the damage increases by 1d6 for each spell slot level above 1.

This spell runs in the game's combat engine with these exact rules: targets, range, saving throw and damage are resolved on the server.

Try this spell in the game

Create a hero as a Paladin, pick this spell and try it in your first dungeon. Free, in your browser.

This page includes material from the System Reference Document 5.2 by Wizards of the Coast LLC, licensed under Creative Commons Attribution 4.0. Adapted and formatted by Ejderha. Ejderha is not affiliated with Wizards of the Coast.