- Level
- Level 1
- School
- Necromancy
- Casting Time
- Action
- Range
- 60 ft
- Components
- V (Verbal), S (Somatic)
- Duration
- Instantaneous
- Damage Type
- Poison
Effect
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn. Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
This spell runs in the game's combat engine with these exact rules: targets, range, saving throw and damage are resolved on the server.