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Ejderha Beta

Spell

Produce Flame

Conjuration cantrip

Level
Cantrip
School
Conjuration
Casting Time
Bonus Action
Range
Self
Components
V (Verbal), S (Somatic)
Duration
10 minutes
Damage Type
Fire
Classes
Druid

Effect

A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again.

Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage.

Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

This spell runs in the game's combat engine with these exact rules: targets, range, saving throw and damage are resolved on the server.

Try this spell in the game

Create a hero as a Druid, pick this spell and try it in your first dungeon. Free, in your browser.

This page includes material from the System Reference Document 5.2 by Wizards of the Coast LLC, licensed under Creative Commons Attribution 4.0. Adapted and formatted by Ejderha. Ejderha is not affiliated with Wizards of the Coast.