- Level
- Level 1
- School
- Necromancy
- Casting Time
- Action
- Range
- Self
- Components
- V (Verbal), S (Somatic), M (Material) (a drop of alcohol)
- Duration
- Instantaneous
Effect
You gain 2d4 + 4 Temporary Hit Points.
Using a Higher-Level Spell Slot
You gain 5 additional Temporary Hit Points for each spell slot level above 1.