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Rule

Damage Types

Core rules

How damage works

Every attack and harmful spell deals a damage type. The type does nothing on its own, but some creatures and items grant resistance, vulnerability or immunity to certain types.

Resistance halves damage of that type (rounded down), vulnerability doubles it and immunity means you take none. Multiple instances of resistance to the same type count as one.

Acid

Corrosive liquids and digestive enzymes, like a black dragon's breath or an acid arrow.

Example spells: Acid Arrow, Acid Splash

Bludgeoning

Blunt force: hammers, falling, constriction and rolling boulders.

Example spells: Wind Wall

Cold

Freezing cold: icy rays, winter winds and a white dragon's breath.

Example spells: Ray of Frost

Fire

Flames and searing heat: fireballs, torches and a red dragon's breath.

Example spells: Burning Hands, Fire Bolt, Fireball, Flaming Sphere, Heat Metal, Hellish Rebuke, Produce Flame, Scorching Ray

Force

Pure magical energy. Few creatures resist it.

Example spells: Eldritch Blast, Hunter's Mark, Meld into Stone

Lightning

Electricity: lightning bolts, shocking spells and a blue dragon's breath.

Example spells: Call Lightning, Lightning Bolt, Shocking Grasp

Necrotic

Life-draining death energy, the weapon of the undead and dark magic.

Example spells: Bestow Curse, Chill Touch, Hex, Inflict Wounds, Vampiric Touch

Piercing

Puncturing attacks: spears, arrows and monster bites.

Example spells: Ensnaring Strike, Ice Knife, Spike Growth

Poison

Venomous stings, toxic gas and a green dragon's breath.

Example spells: Poison Spray, Ray of Sickness

Psychic

Mental assaults: mind-rending powers and terrifying visions.

Example spells: Dissonant Whispers, Mind Spike, Phantasmal Force, Vicious Mockery

Radiant

Holy light and celestial fire, the power of clerics and angels.

Example spells: Divine Favor, Divine Smite, Guiding Bolt, Moonbeam, Sacred Flame, Shining Smite, Spirit Guardians, Starry Wisp

Slashing

Cutting attacks: swords, axes and claws.

Example spells: Conjure Animals

Thunder

Concussive sound: thunder and shockwave spells.

Example spells: Shatter, Thunderwave

See the rules at the table

Ejderha tracks conditions, dice and damage for you. Build a party and start your first fight.

This page includes material from the System Reference Document 5.2 by Wizards of the Coast LLC, licensed under Creative Commons Attribution 4.0. Adapted and formatted by Ejderha. Ejderha is not affiliated with Wizards of the Coast.