Skip to content
Ejderha Beta

Magic Item

Vicious Weapon

Weapon, Rare

Rarity
Rare
Item Type
Weapon
Attunement
Not required
Base Item
Any weapon

Description

When you roll a 20 on the attack roll, the target takes an extra 2d6 damage of the weapon's type.

Rules for use

Rarity: Rare. Rarity reflects the item's power and the level at which your hero is likely to find it.

This item doesn't require attunement: anyone who holds or wears it can use it right away.

A magic weapon keeps the damage, properties and mastery of its base weapon. If you have proficiency with it, you add your Proficiency Bonus as usual.

Find it in the game

Magic items drop from dungeon chests and chapter rewards and stay in your hero's inventory. Open your first chest in quick play.

This page includes material from the System Reference Document 5.2 by Wizards of the Coast LLC, licensed under Creative Commons Attribution 4.0. Adapted and formatted by Ejderha. Ejderha is not affiliated with Wizards of the Coast.