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Ejderha Beta

Magic Item

Staff of Healing

Staff, Rare (requires attunement)

Rarity
Rare
Item Type
Staff
Attunement
Required

Description

It has 10 charges. Cast Cure Wounds at one level per charge (up to 3) using your spellcasting modifier. Regains 1d6 + 4 charges on a Long Rest.

Rules for use

Rarity: Rare. Rarity reflects the item's power and the level at which your hero is likely to find it.

To use its magic you must attune to it, spending a Short Rest focused only on the item. A hero can be attuned to no more than three magic items at a time.

Staffs usually work with charges: each use spends charges, and spent charges return each day.

Find it in the game

Magic items drop from dungeon chests and chapter rewards and stay in your hero's inventory. Open your first chest in quick play.

This page includes material from the System Reference Document 5.2 by Wizards of the Coast LLC, licensed under Creative Commons Attribution 4.0. Adapted and formatted by Ejderha. Ejderha is not affiliated with Wizards of the Coast.