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Magic Item

Mace of Disruption

Weapon, Rare (requires attunement)

Rarity
Rare
Item Type
Weapon
Attunement
Required
Base Item
Mace

Description

When you hit a Fiend or an Undead, it takes an extra 2d6 Radiant damage. The mace sheds a soft light.

Rules for use

Rarity: Rare. Rarity reflects the item's power and the level at which your hero is likely to find it.

To use its magic you must attune to it, spending a Short Rest focused only on the item. A hero can be attuned to no more than three magic items at a time.

A magic weapon keeps the damage, properties and mastery of its base weapon. If you have proficiency with it, you add your Proficiency Bonus as usual.

Find it in the game

Magic items drop from dungeon chests and chapter rewards and stay in your hero's inventory. Open your first chest in quick play.

This page includes material from the System Reference Document 5.2 by Wizards of the Coast LLC, licensed under Creative Commons Attribution 4.0. Adapted and formatted by Ejderha. Ejderha is not affiliated with Wizards of the Coast.