- Ability Scores
- Intelligence, Wisdom, Charisma
- Origin Feat
- Magic Initiate (from the Cleric spell list)
- Proficiencies
- Insight, Religion, Tool: Calligrapher's Supplies
What this background gives
Ability scores: increase one of Intelligence, Wisdom or Charisma by 2 and another by 1, or increase all three by 1. None of these increases can raise a score above 20.
Origin feat: you gain the Magic Initiate feat.
Proficiencies: Insight, Religion, Tool: Calligrapher's Supplies.
Starting Equipment
- ACalligrapher's Supplies, Book, holy-symbols, Parchment (10), Robe, 8 GP
- B50 GP